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Seven chapters

On the invented continent of Seren, two nations fight over a single railway for seven seasons. Every chapter brings a new map and new rules, and your earlier choices are not forgotten.

Secure the JunctionChapter 1 · AutumnSecure the JunctionJunction held 3/3 turns · or take Saltford StationThe Bridge Across the RiverChapter 2 · Late AutumnThe Bridge Across the RiverBridge held 4/4 turns · or take Reedford Station · Lose if the bridge is blownThe Winter Supply LineChapter 3 · WinterThe Winter Supply LineWinter trains 4/4 · +1 each turn the line to Frostneck is connected · Lose Frostneck and you loseThe Besieged CityChapter 4 · SpringThe Besieged CityOpen Belmar: by capture · siege (food 0) · or negotiation (diplomacy 100)The Last SeasonChapter 5 · SummerThe Last SeasonDecisive battle: take Karenport · or Armistice: peace sentiment 100Relaying the RailsChapter 6 · Autumn, a Year LaterRelaying the RailsHomecoming trains 4/4 — Connect and hold the line from North Gate to Saltford StationThe Line to the SeaChapter 7 · The Spring AfterThe Line to the SeaSea Train 3/3 — lay new track from the Survey Base to Lighthouse Cape and hold it
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