
Infantry Squad
Volleys and bayonet charges. Takes move and attack orders, and can split in two to move separately.
First appears: Ch. 1
Every friendly troop type, buildable structure and enemy unit you meet in the hands-on battles.

Volleys and bayonet charges. Takes move and attack orders, and can split in two to move separately.
First appears: Ch. 1

Sweeps across a single line. Pick the line to charge and send them.
First appears: Ch. 1

Drops shells on the enemy group inside the gold circle. While aiming, you can see who will be hit.
First appears: Ch. 1

Builds sandbags, tents, hospitals and observation balloons — plus campfires on snowfields and pontoon bridges on rivers.
First appears: Ch. 3

Follows the squad and raises fallen soldiers back to their feet.
First appears: Ch. 3 · Field Hospital

Go for enemy snipers and flag officers first.
First appears: Ch. 2

Sweeps the row with the most enemies after a warning.
First appears: Rail Battlefield

Heals everyone, raises one fallen soldier and reloads instantly.
First appears: Ch. 2 · Commander

A free cavalry charge through the two densest rows.
First appears: Ch. 2 · Commander

Three shells on the spot that takes the most hits.
First appears: Ch. 2 · Commander

Trains and researches troops with supplies. Enemy cavalry targets it.
First appears: Ch. 2

Pop cap +4, supply income grows.
First appears: Ch. 3

Heals nearby wounded and can train medics.
First appears: Ch. 3

Clears smoke and fog and speeds up battery reloading.
First appears: Ch. 3

Allies behind it take fewer hits.
First appears: Ch. 3

Nearby soldiers warm up, recover and gain momentum.
First appears: Snowfield

Lays one more crossing over the river.
First appears: River

They come in waves of two or three.
First appears: Ch. 1

If it falls, its unit wavers, and exhausted units flee.
First appears: Ch. 1

Pounces on squads and raids friendly buildings. Stop it with volleys.
First appears: Ch. 1

When the aiming flash appears, it fires soon.
First appears: Ch. 2

Tries to blow up the bridge. Shoot the red circle first.
First appears: Ch. 2

If it falls, the entire enemy army retreats. Before the expeditionary force, it offers a hand.
First appears: Ch. 2

Throws smoke grenades. Get out of the gray cloud.
First appears: Ch. 3

The expeditionary force from across the sea. An enemy to both the Federation and the League.
First appears: When the stalemate drags on
No install, right in your browser · Works offline · No ads, no purchases